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Art in the Public Realm is an increasingly influential part of Britain's buoyant Urban Renaissance, shaping innovative perspectives of cultural practices in the built environment. With the proliferation of communication technologies and information processing ubiquitously embedded into civic architectures, the concept of the mobile networked city is fast becoming a new art practice. Mobile-phones are now recognised as serious entertainment platforms: games and game-play mechanics are employed by public broadcasting agencies, commercial retailers, galleries and city planners to reach previously transient consumers and audiences, via these devices. With the potential of the mobile screen to reach a global audience of billions at any given moment, these 'moving billboards' [Manovich, 2002] can be considered the largest interactive screening platform in the public domain today. At the centre is the mobile and wirelessly connected individual, the 'Phoneur' [Luke, 2005], the modern equivalent of Charles Baudelaire's 'flanerie', seamlessly creating and enjoying leisure on the go. This presentation gives an insight into a PhD investigation situating emergent new media art practices, particularly those utilising mobile and wireless communication technologies, into a debate of 'Art in the Public Realm' and as a way for augmenting the built environment. The PhD research is commissioned by the Manchester City Council's Digital Development Agency (MDDA) to enliven the city sphere as an interactive playground. The aim of this presentation is to showcase blu_box - a Bluetooth enabled mobile system that facilitates new forms of urban screen production, multi-player game-play and public broadcasting.
étant donné le potentiel de l'écran mobile de joindre un public mondial se chiffrant en milliards à tout moment, on peut considérer ces « panneaux d'affichage mobiles » [Manovich, 2002] comme la plus grande plate-forme de projection interactive actuelle du domaine public. Au centre se trouve la personne mobile et connectée sans fil, le « Phoneur » [Luke, 2005], soit l'équivalent moderne du « flàneur » de Charles Baudelaire, qui crée ses loisirs sans problème et en profite « sur la route ». Cette présentation donne un aperçu d'une recherche entreprise dans le cadre d'un doctorat qui place les nouvelles pratiques d'art des médias, en particulier celles qui se servent des technologies de communication mobile et sans fil, au sein d'un débat de l'« Art in the Public Realm » (l'art dans le domaine public) et comme manière d'intensifier le milieu bàti. La recherche entreprise dans le cadre d'un doctorat est déléguée par la Digital Development Agency (MDDA) du conseil municipal de Manchester dans le but d'animer la sphère municipale en tant que terrain de jeux interactif. Le but de cette présentation est de présenter blu_box, un système mobile activé par Bluetooth qui facilite de nouvelles formes de productions cinématographiques urbaines, jeux multijoueur et diffusions publiques.
Maria Stukoff is an artist and curator working in the field of interactive media art. Stukoff contributes widely to the digital entertainment and emergent technologies debate, most notably as Programme Director of the Game Alliance, an independent network for game studios in the Northwest of England, and lectures on the Narrative and the Moving Image programme at the International Centre for Digital Content, Liverpool John Moore's University. Currently attending to PhD research at the Manchester Metropolitan University, entitled 'Mobile and Wireless Networks as Public Art' - her recent commissions explore proximity-based Bluetooth environments using mobile telephony. http://mobilebox.typepad.com |
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