Park Walk Main

Introduction
Node 1 Node 2 Node 3
Node 4 Node 5 Node 6
Post-Game File Upload



MDCN
Research Questions
Methodologies
Scenarios
Testing
Demonstrations
People
Pictures
Tech Specs
Documentation


Park Walk Tech Spec: Node 3

PHYSICAL (INPUT)

USER INTERFACE

RESPONSE (OUTPUT)

NARRATIVE DETAILS

Step 1

Player steps into Node 3
GPS zone (15 m diameter)

'Inner City Sculpture'


1. Phone vibrates and plays audio alert (short musical aboriginal instrumental or chant) for 10 seconds, then stops

Audio File: parkwalk_hp_3_chant.wav


2.
     

Phone displays image for 10 seconds -- zoomed-in map view of Node 3 zone

Image File: parkwalk_hp_3_map.png


Theme: Aboriginal Culture

Step 2

Immediately following Step 1


Phone plays image orientation file (photo of sculpture), for 10 seconds

Video File: parkwalk_hp_3_innercity.png

Shows a photo of the 'Inner City Sculpture' residing in the GPS zone is shown, to help orient the player directionally in his/her environment

Step 3

Immediately following Step 2


Phone displays 'LISTEN' image prompt, for 5 seconds.

Image File: parkwalk_hp_listen.png

Player holds phone up to his/her ear

PHYSICAL (INPUT)

USER INTERFACE

RESPONSE (OUTPUT)

NARRATIVE DETAILS

Step 4

Immediately following Step 3


Activities menu appears on the phone screen, which remains active for entire duration that user is in Node 2



(see Activities Menu Tech Spec for full details on functionality)

Step 5

Immediately following Step 4


Phone plays audio call to action file.

Audio file: parkwalk_hp_2_actioncall.wav


Player listens to audio message


Audio call to action content:

Tells a short story of the aboriginal myth of the inukshuk sculpture.

"You might like to document the inukshuk by taking a photo, or build your own inukshuk using the rocks nearby. If you do, take a picture."

Condition:

If player clicks on activity menu, and then the camera option, with the intention of taking a photo:


Phone displays the camera viewfinder screen


See 'Activities Menu Tech Spec: Condition - Camera Option Clicked' for detailed set of possible user interactions.

Step 7

Player leaves Node 3




Show default main map (stays on-screen until Node 4 is entered)

Image File: parkwalk_hp_mainmap.png
...previous